If you’ve downloaded or purchased any of the APOCTHULHU books we’ve released this year, you might have noticed that they are released under the Open Gaming License (that is, the true Open Gaming License as originally created by Wizards of the Coast).
Why is that an important thing?
We’ve previously written here on the blog about the huge possibilities that are created through the open sharing of game mechanics and other content. While some parts of the Lovecraft RPG world seem to have spiraled in recent years towards bigger publishers trying to create proprietary closed games, there continues to be a huge general trend towards releasing content as free to re-use or remix. It’s a lot like the “open source” movement that has had a major impact on some parts of the IT industry, but for game mechanics and content.
We have always been excited by the possibilities created by the handful of D100-based games that have had their core mechanics released under OGL. In fact it was two such systems — Mongoose’s “Legend” and Arc Dream’s “Delta Green RPG” — that served as a direct inspiration for APOCTHULHU. Truth be told, there is no way that we could have created such a well-honed and balanced D100 system without the countless hours that went into making those earlier games … and those designers deciding to release their mechanics as open content.
Even as we have hugely benefited from OGL D100 rules, we want to make it easy for future gamers and designers to benefit from our own humble efforts. To that end we have compiled ALL of the open game mechanics from APOCTHULHU into a single document, our “System Reference Document”.
Why might you be interested in the APOCTHULHU System Reference Document (SRD)? Well, if you are a game moderator or player you might like to take a look at the full (unillustrated) text of our game system. In fact, you could even play an entire game using the rules contained therein — all for free. Of course we think that the beautifully illustrated core rules make for easier reading, and that book contains mountains of setting and scenario content that aren’t in the SRD … but the system is described there in its full detail. If you are a game designer, you might be interested in nabbing a copy of the APOCTHULHU SRD if you wish to re-use some well-tested and extensive rules covering all aspects of a Lovecraftian D100 game (characters, skills, combat, sanity, etc).
If you do grab our SRD, you’re really free to do anything with it that meets to conditions of the Open Gaming License (see the end of the document for the full license text). That includes making future commercial products … as long as the licenses requirements around attribution and release are met. So, if you want to make the next great RPG and these rules will help you do that … borrow whatever you wish and make your dream system a reality!