Category Archives: Convicts & Cthulhu

Ticket of Leave #14: A Whale of a New Release

Today we are delighted to announce the release of Convicts & Cthulhu Ticket of Leave #14: Hark, Now Hear The Sailor’s Cry, written by Matthew Ruane. The PDF of this whale-sized (32 page) scenario is available for FREE right now from here on Cthulhu Reborn, complete with CoC7e stats.

This marks the 18th release for the Convicts & Cthulhu product line, and the largest supplement we’ve released to date for the setting. It is also our official GenCon 2019 scenario, and will be played out by groups in Indy in just a couple of weeks. [Obviously if you’re booked in to play in one of those groups, maybe don’t read the PDF until afterwards!]

As always with our Ticket of Leave supplements, this one is themed around one particular facet of life in the early Australian penal colonies … this time around it is centred upon the early maritime industries of whaling and sealing. Now, we are no particular fans of the slaughter of whales and seals for their blubber, bones and skins … but we can’t deny that historically this was an important part of life in the 18th and 19th centuries. Thankfully we’ve moved on from such barbarity (well, with a few notable exceptions …)

 

In creating this supplement and detailed scenario, Matthew has done something quite special — created a direct link between the Convicts & Cthulhu setting and the colonial world of New England, much beloved by H.P. Lovecraft. In this scenario, American whalers out of Kingsport, MA, have stumbled upon something quite horrific on their journeys across the Pacific in search of whales. And when their path brings them into the waters south of the Australian continent, an unexpected set of events has the potential to unleash Mythos terrors in a quite unexpected — yet typically destructive — way.

While the Convicts & Cthulhu setting is nominally limited to the era 1795-1810, Matthew has chosen to base this adventure slightly later, in 1812. There are several historical reasons for this choice … but one of the most intriguing from a plot perspective is that in 1812 Britain and America are at war! Half a world a way in the fledgling United States a conflict has erupted that will eventually become known as the “War of 1812.” In the colonies, news of this fighting is greeted with much interest and only serves to heighten the concerns raised when an American whaleship is discovered floating — seemingly derelict — in Bass’s Straits. The Investigators are hastily scrambled to find out what dire plot or deception those sneaky Americans are up to … but of course soon find themselves adrift in their own sea of troubles.

Ticket of Leave #14 is available right now, via the link below. It will soon also be up on DTRPG as a Pay-What-You-Want title (if you’d like to generously flick us some money to help keep the C&C line thriving!).

Ticket of Leave #14: Hark, Now Hear the Sailors Cry (STATTED version) [32 pages; 6.4MB]

As always with material published here on Cthulhu Reborn, this file is released under a Creative Commons License, which means you’re free to do whatever (non-commercial) things you’d like to do. If you do something cool with this scenario, say make an Actual Play recording of your C&C group running through the adventure — let us know and we’ll mention it here on the blog!


A Convict Went To Sea, Sea, Sea

Just a quick note to report that we’ve just finished up the editing for Convicts & Cthulhu Ticket of Leave #14. This will be our GenCon2019 tie-in scenario, written by our star-writer-and-GenCon-GM Extraordinaire, Matthew Ruane. We believe that all the spots in Matthew’s Convicts & Cthulhu sessions at GenCon are already full, but if you’ll be there and have a hankering to see how C&C plays at the table … definitely track down Matthew. I’m told that sometimes GenCon sessions have “no shows,” so sometimes you can just turn up at the right time and place and steal a spot in the game.

This Ticket of Leave will be titled “Hark, Now Hear The Sailors Cry” and be themed around the early whaling and sealing industries in Australian waters. This is new territory for Convicts & Cthulhu: pretty much every scenario we’ve released so far has been land-based and set in the general environs of the penal colony at New South Wales. This one takes Convicts out into much more uncharted waters — both literally and figuratively. It’s also given me an excuse to draw a deckplan for an 18th Century Whaling ship (think Moby Dick, but slightly earlier) … which was surprisingly fun to do.

And of course, a Ticket of Leave wouldn’t be a Ticket of Leave without a brand new art piece from our long-time collaborator Reuben Dodd (of Sorrow King Studios). While it might *seem* the illustration above might allow you to guess which Mythos creatures are the adversaries in this scenario, you’d probably be wrong … sometimes, even a tale with Deep Ones can have hidden depths 🙂

With the text, maps, and artwork for this new supplement now done we’re hoping to get this into layout ASAP. That means that we should get the PDF out to CR readers & DriveThru customers in a week or so!

 


Convicts & Cthulhu & Spies & Zombies

I may have mentioned already that Geoff Gillan, long time friend and collaborator of Cthulhu Reborn, recently launched his own self-publishing imprint for genre fiction. I have been fortunate enough to be able to read quite a few of Geoff’s published and unpublished novels and short tales, and really enjoy the deft and witty way in which he fuses genre themes and traditional formats into something new and exciting.

Geoff’s fiction imprint is called Mutant Brainchild, and just a few days ago its snazzy new website went live! This site is kind of the go-to place for the different fiction lines and releases Geoff has planned, including material that you can purchase (or download for free) right now.

As a celebration of Convicts & Cthulhu’s third birthday (see a few blog posts ago), Mutant Brainchild put out a short gaming-related post which ties the Convicts universe to the Cold War/Weird/Espionage world of Geoff’s “Man from Z.O.M.B.I.E.” series. For those who haven’t yet checked out those stories (start with the free sampler short!), it’s basically a setting which fuses 1960s gritty spy drama with the “weird science” notion that spy organizations have created post-human agents (“Zeroes”) which are the perfect, cold-hearted, agents. The C&C Birthday posting introduces the idea of a shadowy organization — the Revivification Bureau — that serves a similar purpose in the 1800s. A great free addition to the C&C setting!


Propping Up the Convict

As mentioned here last week, today marks the third anniversary of the Convicts & Cthulhu setting being released. In those three years we have released 15 supplemental PDFs to flesh out the setting with campaign ideas, scenarios, NPCs, and curious nuggets of historical detail. It’s probably fair to say that, by now, there is enough Convicts & Cthulhu content out there that you could easily run a lengthy campaign set in and around the penal colony of New South Wales

If you don’t already have all 15 of the supplements, they are downloadable either from our Download page (free), or by searching “Convicts & Cthulhu” on DriveThruRPG (“Pay-What-You-Want”).

What makes especially happy about this flourishing product line is that we’ve been able to bring these several hundred pages of content to you *entirely* as Pay-What-You-Want. That means that if you’re not in a position to shell out the (sometimes significant) cover prices for other publisher’s Lovecraftian RPG books — there’s always C&C as a cheap alternative. Heck, if you want to grab it all for free, you can (although chipping a little money our way certainly helps a lot when it comes to keeping the product line going).

On this occasion of C&C’s third birthday we wanted to give all our loyal readers a bit of a birthday present. We also thought it might be a good occasion to try something different — hence was born the idea for the “Convict Document Pack” which we are proud to be releasing today!

So, what is the “Convict Document Pack,” anyway? Well … in simplest terms it is a resource that helps you in the creation of realistic prop documents representing some of the most important records kept about convicts in the colony. If your convict was fortunate enough to be granted a “Ticket of Leave,” he or she would be given a (probably grubby) piece of paper proclaiming this status. Same for the rare cases where penal sentences were pardoned because a convict had done something spectacularly wonderful (or been somehow proven innocent after all). And if your convict survived long enough to serve out his or her entire sentence (assuming it wasn’t imprisonment “for life”), they would receive a “Certificate of Freedom.”

All of these important convict documents are included in this pack, in both flat (print & fill) form and also as fillable PDF forms. For the print & fill blanks we’ve included actual signatures for the two most important colonial Governors of the C&C era.

So … never again shall your convict Investigator’s special status need be a minor detail on the back of his or her character sheet. Now they can proudly carry their documents … and present them to snarky NSW Corp Redcoats who challenge them in the street! Further more, these blank documents make great starting points for GM-inspired handouts and clues as part of scenarios. In a similar vein, we have also included in this pack a fillable blank PDF of the single-page broadsheet newspaper produced in the colony, the “Sydney Gazette.”

Downloading the Convict Document Pack

Depending on your preference, you can download these docs either as a single ZIP file (17MB), or via the individual PDF download links below:

Convict Document Pack Info + Print & Fill templates [6.5MB]

Fillable Convict Prop Documents (blank) [4.1MB]

Fillable Convict Prop Documents (sample text) [4.1MB]

Fillable Sydney Gazette (blank) [2.1MB]

Fillable Sydney Gazette (sample text) [2.1MB]

We hope that these prop document resources will give you a set of handy tools to enhance your games of Lovecraftian horror set in the penal colonies. And if you wind up using them in some especially nifty way … feel free to drop us a note telling us about your brilliant prop-fuelled goodness (emails to feedback <at> cthulhureborn.com).

[As always, these resources are released here under a Creative Commons license which means basically that you can use these prop document templates for whatever personal use you can dream up. If you want to use them for a profit-making endeavor — say, for some splashy new TV Series set in the penal colonies — you’d need to contact us about obtaining a separate license.]

 


%d bloggers like this: